| Southern
Saints Football Club
Super Rules
M.A.F.
Playing Rules with Vic Metro Modifications - 2004 Match Rules &
Umpiring Instructions
for MAF Matches.
VICMETRO RULES: All matches shall be conducted
under AFL rules found in the National Australian Football Council
Handbook in conjunction with the rule modifications detailed below:
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1.
SCORING
To be on the following basis:
1.1 Behind - kicked by any type of kick is1 point
1.2 Goal - kicked by punt kick is 6 points
1.3 Supergoal - kicked by drop-kick outside the Goal Square will
be awarded 1 goal and 3 behinds, being 9 points on the score.
1.4 Supergoal signal shall be signalled by a goal umpire waving
1 white flag and 1 coloured flag.
1.5 Should a doubt arise about the validity of a super goal, the
field umpire shall adjudicate. Should both field and goal umpires
be unsighted then a six (6) point goal shall be awarded.
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2.
RUCKING
2.1 At all times the ball shall be thrown up and not bounced.
2.2 Only one nominated ruckman from each team to contest all ruck
knocks.
2.3 Involvement in contest of a third or subsequent player shall
result in a free kick against third or subsequent player.
2.4 A free kick shall be awarded against any ruckman who raises
his knee or leg against his opponent when contesting any ruck knock.
2.5 At boundary throw ins only one nominated player from each team
to contest the ruck. However if throw-in is poor or misdirected
the umpire is to immediately call play on and not recall the throw-in.
If throw-in is satisfactory any third or subsequent player involvement
in the rucking contest will result in a free kick against such player.
2.6 If there is no boundary umpire, a home club
player must throw the ball in. (2006)
2.6a If there is no boundary umpire in Masters, central umpire will
throw up the ball 10 metres in from where the ball went out.
2.7 At centre ball-ups the white line (or imaginary line) shall
be used as in the AFL.
2.8 We do NOT use the second or outer circle for
centre circle ruck contests. (2006)
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3.
MARKING
The player in front of the pack competing for a mark is to be given
every protection and opportunity to take the mark. Any unnecessary
or deliberate interference by an opponent player/s in attempting
to mark or prevent the player in front of the pack from taking the
mark shall result in a kick being awarded to the player in front
of the pack. The interference could take the form of a knee or boot
being put into a player’s body.
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4.
HOLDING THE BALL / PRIOR OPPORTUNITY RULE
These rules replace the previous barging rules.
4.1 A player in possession of the ball who has
had reasonable time (prior opportunity) to dispose of the ball MUST
when legally held by an opponent firmly enough to retard his progress,
dispose of the ball by a kick or handball with in a reasonable time
of being held, otherwise a free kick shall be awarded against the
player for failing to dispose of the ball in a legal manner.
4.2 The field umpire shall throw the ball up when
the player with the ball has the ball held to his body by an opponent,
unless the player has had a reasonable time (prior opportunity)
to dispose of the ball prior to being tackled, in which case a free
kick shall be awarded for holding the ball.
4.3 A player in possession of the ball who has
had reasonable time (prior opportunity) to dispose of the ball MUST
when legally held by an opponent firmly enough to retard his progress,
dispose of the ball by a kick or handball with in a reasonable time
of being held, otherwise a free kick shall be awarded against the
player for failing to dispose of the ball in a legal manner.
4.4 Holding The Ball In: A player who elects to
dive on the ball and or drag the ball under him when he on the ground
will be penalised for holding the ball if he does not immediately
hit the ball clear when held legally.
4.5When a player is fairly bumped in the side and
the ball falls from his hands - the call is play on. Like wise when
a player is either knocked on the arms causing him to drop the ball
- the call is play on.
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5.
PLAYER PROTECTION
5.1 All players making the ball their objective
are to be given the utmost protection by the umpire. Any contact
other than a legal side bump or legal tackle (between knee and shoulder)
shall be deemed unduly rough play and a free kick awarded.
5.2 Charges (shirt front) are banned irrespective
of ball proximity. A charge means an act of colliding with an opposition
player where the amount of physical force used is unreasonable or
unnecessary, irrespective of ball proximity.
5.3 Slinging players to the ground, whether the
player is in possession of the ball or not is illegal and shall
result in a free kick being awarded or if it happens after the ball
has been disposed of a free kick shall be awarded down the field
where the ball lands.
5.4 Late contact, in any form, when the ball has
been disposed of, will result in a relayed free kick being paid
down the field.
5.5 Chopping with a clenched fist will result in
a free kick being awarded.
5.6 A free kick shall be granted against a player
who deliberately kicks at the ball whilst an opposing player has
his hand on or near the ball or is on the ground in the immediate
vicinity of the ball.
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6.
PENALTIES / ADVANTAGE
6.1 30 metre penalty - A 30 metre penalty only shall be applied
in all instances.
6.2 AFL Advantage Rule - To be paid at all times:
6.2.1 The ball shall be kept in motion. The field umpire shall call
"Play On" even though a free kick should have been awarded, but
by doing so would penalise the team offended against.
6.2.2 If the field umpire has sounded his whistle for a free kick.
he may cancel such a free kick by calling " Play On" or "Advantage"
if the side offended against will be penalised by enforcing the
free kick. Should the field umpire cancel a free kick, he may reverse
the decision if it is obvious that it is not to the advantage of
the team concerned.
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7. ORDER OFF RULE
Field umpires shall carry red, yellow and green cards for all matches.
Players shown a card cannot be replaced for the set duration of
the penalty period relating to the card colour.
7.1 Players can be ordered off for the following indiscretions:-
GREEN CARD: Any player who commits the following offences:
using audible abusive, insulting, obscene or threatening language
to another person which may be an opposition player, team mate
or spectator,
wasting time shaking goal posts either before, during or after
a kick for goal.
Penalty shall be automatic send-off for remainder of current
quarter plus one additional quarter.
Player May Be Replaced
YELLOW CARD: Any player who commits any of the following
offences:
throwing a player to the ground after the ball is out of play
attempting to strike another player;
charging another player;
engaging in a melee;
engages in rough play - including shoulder charges to the back
of an opposing player; charges on shepherding players, or unnecessary
vicious pushes and shepherds.
Penalty shall be automatic send-off for the remainder of
the Match.
Player May be Replaced
RED CARD: Any player who commits the following offences:
(NOT to be Replaced)
unduly interferes with or assaults or uses threatening language
to an umpire
behaves in a threatening manner towards an umpire.
assaults another player or official
kicks or attempts to kick another player or official intentionally
attempts to trip by foot or leg
front on shoulder charging (shirt front)
Red Card Penalty shall be automatic send off for remainder of
game and the remainder of the current game day.
Penalty shall be automatic send-off for the remainder of
the Match PLUS one extra Match
Player may be reported to face tribunal.
Player May NOT be Replaced
A SECOND OFFENCE of a Green or Yellow Card will automatically
attract a Red Card.
7.2 When an emergency umpire is in attendance, he shall have the
power to issue cards for any indiscretions.
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8. RACIAL ABUSE
8.1 No player, spectator or official shall act towards or speak
to any other person in a manner, or engage in any other conduct
which threatens, disparages, vilifies or insults another person
on the basis of that person's race, religion, colour, descent or
national or ethnic background.
8.2 In the event that a person has contravened Rule 8.1 an umpire,
club or player may lodge a complaint in writing within 24 hours
to the Executive Director, who shall call a tribunal meeting.
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9. BEST & FAIREST
AWARDS
Any player receiving a RED card (or equivalent) is not eligible
for a best and fairest award.
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10. JUDICIAL PROCEEDINGS
Should any umpire submit a written report following the red carding
of a player, the League Board or it's appointed Tribunal shall meet
to adjudicate on the case as per Rule 7.1.
An umpire must submit a written report following the RED Card send
off of a player, the Vic Metro Board will meet to decide any additional
penalty to be imposed.
Any other matters must be submitted by a written report no later
than TUESDAY after the incident.
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11. BLOOD BIN
11.1 No person - ie: players, umpires, trainers, runners, etc. shall
participate in a game if he is bleeding or has blood on his uniform
or person. A bleeding person will leave the field when directed
by the field umpire and may be replaced.
11.2 The bleeding person cannot return to the field, until the cause
of the bleeding has stopped, the injury is securely covered and
blood has been cleaned from the uniform and body to the satisfaction
of the field umpire.
11.3 PROCEDURE: Only the field umpire in charge of play has the
responsibility to send bleeding person from the ground. On noticing
the blood or having the matter brought to his attention the field
umpire shall stop play at the next available break in play (score,
out of bounds, ball up) and then direct the person from the field.
Person leaving the ground must do so from the nearest point with
field umpire acknowledging entry of replacement player, if the bleeding
person is a player. Such replacement player may enter the field
of play and take up his position before the bleeding player has
left the field of play.
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13. NEGATIVE TACTICS
13.1 No player is to impede the path, touch or harass an opposition
player when the ball is out side 5 metres.
13.1.1 When any such act of harassment occurs one of the field umpires
must immediately give a free kick
13.1.2 This free kick is to be given, even if it is by the second
umpire who is not in control.
13.1.3 The free kick shall not disadvantaged the team offended against.
13.2 If the player repeats the act of harassment, that player is
to be carded according to the severity of the incident.
13.2.1 The report shall be for misconduct in that the player committed
a breach of the laws against an opponent in a deliberate and/or
violent manner.
13.3 Goal/Boundary umpires are instructed that they are to inform
field umpires at the next appropriate break in play (after a score,
?,?,? time), when these tactics are noticed by them. |
14. BEHIND
THE PLAY INCIDENTS
Many times things happen on a football field that neither the umpires
or officials have witnessed, although it is obvious that something
untoward has occurred, with a player who has been hit and is in
distress. Previously, this act could not be reported by the umpire
because it had not been witnessed. Umpires having observed that
such an incident has occurred are now required to list players in
the vicinity and call for names of any witnesses. Names of players
remonstrating after the act are also to be included. Umpires are
request to recommend if they feel any action should be taken, but
the Board reserves the right to call a hearing if they feel this
course of action is necessary.
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15. INSURANCE
Umpires, Club Coaches, Staff and Officials are covered by the National
MAF Insurance Scheme, and the League Administrator can supply relevant
information.
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16. PAPER WORK
16.1 Team Sheets: - Officiating umpires must receive from each team
a copy of the team sheet which details a complete list of participating
players signed by the respective team managers prior to commencement
of play. The team sheets are to be handed to the Home Team Manager
at the completion of the game and posted to the Administrator immediately.
16.2 Correct Match Scores: - At the completion of the game field
umpires must ensure the correct match score is agreed upon by goal
umpires and that this is recorded on the goal scoring cards and
handed to the Home Team Manager after the game along with the team
sheets. These are to be phoned to the Administrator before 5:30pm
on match day.
16.3 Best and Fairest Votes: - At the completion of the game field
umpires are asked to consult each other before awarding votes on
a 3,2,1 basis to the players who they believe deserve votes. 3 votes
shall be for the best player and so on down the scale. Votes are
to be recorded on the vote cards provided and handed to the Home
Team Manager ASAP after the game.
16.4 Penalty Cards and Reports: - Officiating umpires must record
the numbers of any players shown a green, yellow or red card during
the game. The names of players shown cards must be circled on the
sheet with card colour noted alongside their names. If a player
is shown a red card a separate written report is to be completed
in readiness for a tribunal hearing. The sheet along with any red
card reports are to be handed to the Home Team Manager.
16.5 Communication: - Any concerns or issues relating to the officiating
are to be directed to VicMetro Umpires Coordinator.
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17. Officials
minimum Age: 14 years for all on-ground officials
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20. National
Carnival Eligibility
A minimum of three matches.
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21. The game shall consist
of:
a) Four (4) x twenty minute quarters
- with NO TIME ON ADDED.
b) Both teams to accept responsibility for appointing a suitable
timekeeper for all matches. |
22. Up to six (6)
interchange players may be used.
a) the interchange position shall be the position of the coaches
bench.
b) Players interchanging may do so only when the player being interchanged
has left the field.
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23. AGE:
All players to be aged 35 or over in the year that they first
play Masters Australian Football
Evidence of age shall be required prior to any player participating
in the competition. i.e.
Drivers licence, birth certificate.
PENALTY FOR NON COMPLIANCE.
Loss of game. points, percentage, plus additional loss of four (4)
premiership points.
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24. When an
underage player competes with the permission of the opposing
captain, the team playing the ineligible player shall lose match
points in the event of a win.
25. In the event of any team being
short of players and receiving assistance with numbers from
their opponents (FOR ANY LENGTH OF TIME), the team receiving assistance
shall not lose match points in the event of their winning the match.
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26. ORDER OFF RULE
(Refer Umpiring Information)
a) Audible Obscenity, Abuse, Unwarranted Dissention, Fighting, Unduly
Rough Play (Shirtfront, charge etc). The field umpire shall order
the player off the ground, using the card system.
Green Card: Order-Off for the remainder of the present quarter
plus the next quarter.
(PLAYER MAY BE REPLACED)
Yellow Card: Order-Off for the rest of the game
(MAY BE REPLACED)
(2nd yellow card incurs a red card penalty, any after this means
a tribunal appearance.)
Red Card: automatically disqualified for the rest of that
day, with NO REPLACEMENT, PLUS 1 match suspension, Tribunal appearance
at the Umpires discression.
2nd Red card player must face the Disciplinary Committee
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27. NOTIFICATION
OF MATCH SCORES.
a) HOME TEAM
It shall be the responsibility of the home team to notify the
administrator the exact scores before 5:30 p.m. match day.
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b) PAPER WORK
The results of each game plus team sheets, best and fairest
votes and umpire match reports are to be forwarded to the administrator
by the Tuesday after the game.
c) PROTESTS/COMPLAINTS
Any team desirous of lodging a complaint or protest resulting
from a game must do so, in writing, not later than Tuesday following
the game. Protests/Complaints received later than the required time
will only be considered at the discretion of the administrator.
Any protest/complaint received will be investigated by the administration
whose decisions will be final at all times.
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28. PLAYER ELIGIBILITY
a) No player shall be eligible to play for a team other than
the team with whom he has previously fielded, within that year,
without gaining prior approval from his original team. Approval
to play for a team other than the team for whom a player has previously
fielded must be obtained from the President of the Club concerned.
b) Players under suspension from any other football League are not
permitted to play in Masters Australian Football matches until that
suspension has expired.
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29. TEAM COLOURS
All players to be correctly attired in the registered colours
of their Club, including socks and shorts. If there is a clash of
colours the away team are to alter their colours.
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30. UMPIRES
Home teams to be responsible of the appointment of:
a) 2 suitably qualified and registered field umpires. (if not provided
by the League)
b) 2 suitably qualified and attired boundary umpires
c) 2 suitably qualified and attired goal umpires All of whom are
to be competent and fully conversant with the rules relating to
Superules Football.
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31. HOSPITALITY
The home team shall arrange for umpires refreshments at all
quarter time breaks.
It is an unwritten law that the home team provides ‘suitable’ refreshments
for the away team immediately after the match.
It is an unwritten law that the home team provides a ‘suitable’
award for the oppositions best player in their welcome and presentation
after the game.
It is an unwritten law that the away team enjoys the hospitality
of the home side in their Club room after the match.
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32. MATCH REQUIREMENTS
The home team shall provide for all home matches:
a) A suitable match ball and spare
b) A suitable scoreboard attendant.
c) A suitable time keeper - AWAY TEAM - the away team is to supply
a suitable time keeper, both shall be fully conversant with Rule
1 and 36.
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33. MATCH TIMES
All matches are to be made up of four (4) -twenty (20) minutes
quarters with NO time on unless serious injury or unforseen circumstances
prevail [commonsense is to prevail at all times]
Superules to begin at 2:15 p.m.
Masterules to begin at 12 noon.
[Unless prior agreed arrangements have been made, including notification
to League Administrator and Umpires Advisor]
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34. COMMUNICATION
It shall be the responsibility of the home team to arrange
contact with their opponent at least 7
days prior to the scheduled game to ensure that the game is conducted
in the required manner.
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35. PREMIERSHIP
POINTS & PERCENTAGES
Awarded in the usual manner.
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36. QUARTER BREAKS
Breaks will be observed between quarters in the following manner,
with both teams leaving the
oval at half time.
a) Quarter Time: 3-5 minutes
b) Half time: 15-20 minutes
c) Three quarter time: 3-5 minutes - all as signalled by the time
keeper
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37. FINAL SERIES
A final series will be conducted at the conclusion of the home/away
games. The qualifying
Finals shall comprise two matches with officially appointed field,
boundary and goal umpires.
Competing teams shall provide a competent timekeeper and scoreboard
attendant.
The timekeeper must be familiar with the VicMetro Superules playing
rules.
a) Teams finishing 2 & 3 shall play a curtain raiser match for a
position in the Grand Final.
b) Teams finishing 1 & 4 shall play a match for a position in the
Grand Final.
c) The winners of the qualifying finals shall play a Grand Final
match to determine the competitions Premiership.
d) In the event of a draw. The game shall consist of two five minute
halves. Teams shall kick initially towards the opposite end to the
end they were kicking at the time of the siren being sounded. This
continues until a winner is found.
e) All quarters will be 20 minutes.
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38. FINALS ELIGILITY
To compete on finals day each player must have played at least
five (5) games for his team during the current season.
A player included on the team sheet must participate in the relevant
match dressed in full Club attire.
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39. PREMIERSHIP
A premiership Cup will be awarded to the Premier Club in each
Division
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40. MASTERULES
All Masterules games are played under the same conditions outlined
except that there are no limit to interchange players, on field
equalisation of player numbers is mandatory and no Finals are played.
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41. FORFIETS
As per forfeit resolution 2003 [see manual page 21]
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42. CLUB REQUIREMENTS
Insurance/Incorporation/MAFVicMetro Duties/Team List/Uniform/Risk
Management Policy/Emergency Response/Code of Conduct/Communicable
Diseases Policy/Privacy Policy/Legal Liability/Equal Opportunity
Policy/Professional Conduct
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